
Asterion Pact
The Asterion Pact is the great international authority — defense, crisis response, and the war on forbidden card trade.
The Asterion Pact is the closest thing the world has to an international authority. It does not rule cities or regions; it binds them — for defense, crisis management, the suppression of forbidden card trade, and joint action when tensions between lineages threaten to become wars.
Its founding logic hardened during the Card Wars, when element cards turned local disputes into burning cities. Since then the Pact''s charter has been simple: prevent great wars, police card use at the international level, secure the land and sea trade routes, and gather the regions together against Void threats.
It works closely with the Card Masters Council, and when the two agree on something, the world generally does it.
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