Card System
Cards are seal knowledge made portable — from the elementless Ancient Cards to the element cards born of catastrophe.
Type
system
Importance
standard
The first cards carried no element. These are the Ancient Cards — the first permanent tools to regulate seal power, used for protection, gate-opening, lock-breaking, light, healing, defense, concealment, and seal-breaking.
Element cards came much later, after the Seven Catastrophes Age. Magma, Sound, Cyber, Storm, Soul, Eclipse, and Void cards were born when survivors of the great disasters carried their own transformation, intuition, and new relationship with power into seal work.
The order matters, and the world rarely forgets it: humanity discovered cards first. The elements came after.
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