Card Trade
Card commerce is legal and priced by craft, rarity, difficulty, legality, and history.
canonsystem
Type
system
Importance
standard
Outside the forbidden list, card trade is free. Card markets sell Ancient Cards, element cards, training cards, defense cards, travel cards, trade-craft cards, and the small conveniences of daily life.
Prices follow five things: production quality, rarity of the seal knowledge, difficulty of use, legality status, and historical value. A plain warding card costs pocket money; a master-sealed original connected to a name from history costs a house.
Every card has a price in Oren — including, in certain back rooms, the cards that are not supposed to have a price at all.
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